I created an account on the new page yesterday and now I can't log in I'm pretty sure I remember the password I put just one day ago Can we have a verification and restoration password option?
The truth is, what a great project the kids are doing, I hope they share the project on a cithub so I can help them in the creation of the project, I am available to help them in the project
Please add 32-bit and Windows XP support to the game. The game has a retro theme and Windows XP is the ideal platform for it. Since the game has a retro theme, Windows XP would be the ideal platform for it.
ok i a few months(?) tried out the exclusive (and elusive) mobile version! on my phone! i don't trust apple because they release the same s🗿 every f🎉ing new iFoam they release, which is good because there's no iOS version
right off the bat, the game had mobile controls and the mobile settings tab. this allows you to play the game
- as a youtube short
- upside down
- as a mepipe pants (yt shorts option but upside down)
- downside up
so yeah for some reason the game starts upside down (the bottom of the screen is above the volume n power buttons) and you have to change it every time
i deinstalled it because the text disappeared for some reason so
risotto in piece
Macaroni Cornflake II
2024
cause of death: my phone bad i think
yeah that's his name (macaroni c. the first is in the windows save file btw)
I just started playing this and it's great! Honestly though, I feel like you could make it your own original game. I do understand that it'd be hard to get all new art and music etc, but I think it would be worth it!
you guys are SO close, some things are still missing tho, for example some classic speedrunning tricks like the high jump(slide+jump+spin) that im not sure if is working, sometimes when i do that i hit an invisible cealing? the slide spin would be very cool to have again too (forward dash+release forward quickly and spin) that were present on crash 2, 3 and kind of came back on crash 4, the ice physics need a lot of work, they're really weird right now, and i could use more checkpoints, would be cool to have the relics back, also an option to have the original ps1 songs would be cool, the gems too i love the ps1 gems, the new ones are very good but don't hit as hard, also if i loose the yellow gem its gone forever? other then that the game is almost perfection on the jump, speed and feeling, i love the attention to details for example being able to spin on the metal jump boxes to stop jumping, the hang time from slide that feels a little buffed like a better version of crash 4 slide, the fact that now you can slide on top of tnt that also is something that was really cool from crash 4 and very welcome here. its so fucking cool to finally have a game that controls this close to how crash should control, this is better then n sane trillogy and better then crash 4, the crash maker is also really fun, i hope someday creating 3d stages can be possible, keep doing a fantastic job guys.
i also took a screenshot using the absolute WORST possible settings (apart from the subractive fade, which if put at maximum would've made this image completely black)
Just now got a chance to sit down and play this and as a lifelong Crash fan I am absolutely hooked after just 2 levels...amazing attention to detail and so much PS1 nostalgia and yet fresh new levels. I look forward to playing the rest of it and anything in future updates!
this game is f🐬ing good, some of the best s✨ i've ever seen.
this game's level names have f⭐ing puns in them. like most other crash games. best f🚀ing detail ever.
also custom themes. incredible.
colored gems. incroible.
also you can change your controls to use the mouse. you know what that means! FISH- i mapped spin to l-click and crouching to r-click, and trust me when i say it is immaculate to use this control scheme. it is poifect
I've found this page about this game (?) sold at the price of 3$.
Judging by the description and the name and size of its files, it's clear that it's just Crash: Back in Time, except they're charging money for a stolen product (that is normally free, on top of that).
(NW: Deleted the old review, too long and outdated) Version played: 0.94c
OVERVIEW
Easily the best 3D Crash Bandicoot fangame there is, at the moment. It's not perfect, it needs some bug fixing and polishing here and there (animations, graphics, hitboxes, physics, etc.).
The game is a pretty faithful recreation of the original Crash 2/3 PS1 engine, with some tweaks here and there to adapt it to modern standards (specifically the controls and the jump physics, which resemble more the ones of Crash 4: IAT).
The new "hit and run" Uka Uka time challenges are also cool and fun to play (even though I think Uka Uka slows you down a bit too much, the added distance you can reach thanks to him is way too short imo). This is what I like to see in fangames. Simple yet working ideas that don't overdo anything.
The implementation of a level editor is also very appreciated (although I wish we could also make 3D levels and not just 2D ones), and helps the game remain fresh and relevant.
The level editor itself also looks and works great, although its UI could be redesigned a bit, the sidebars are a bit too limited and having to scroll every few seconds to find the desired asset is a bit tedious and time wasting (such a simple and limited design would work more on a portable device's screen rather a TV/monitor, imo).
BUG REPORT
1) During the "anti piracy" copyright screen, I can already select the options from the title screen. This means I could press the X button in an attempt to skip it, but I end up accidentally selecting "New Game" and possibly overwriting my existing save and losing my progress (auto-save is enabled by default).
2) I don't know if this got fixed already, but some time ago (in version 0.92, if I'm not mistaken), I was making an hard level in the level creator. I have the habit of saving MANY times while making a project, but doing so here resulted in me getting an error message on screen at some point, with my level's data becoming corrupted, forcing me to delete it.
FINAL VERDICT Best 3D Crash fangame there is, and one of the absolute best in general. If you keep updating and polishing this game, it might actually become an important staple of the Crash community and a meeting place for everyone who loves the PS1 Crash games.
el fangame esta bien aunque aparte de los desafios de uka uka tambien podria aver contralelog en cada nivel para conseguir una reliquia de zafiro , oro o platino y que existan las rutas de gema ( the fangame is good althoulgh apart from the challenges of uka uka you could also see contralelog each level to get a sapphire , gold or platinum relic and that there are gem routes
A few things I've noticed while playing: - Triple mask form doesn't destroy boxes above Crash, most levels it's fine but in Snow Way Back there's a couple of 5 bounce boxes that cannot be body slammed if the bottom box is destroyed
- last TNT was blown up when leaving Hang 'Em Back's bonus, with the box counter showing 24/25. Still got the gem, just a UI bug.
Otherwise love this fangame, really does play like a proper Crash game <3
This is definitely the best Crash fan game ever made. Thank you very much for the excellent work. I'm hoping for more updates to come out, full of new features for level creation. I'm having a lot of fun creating levels for my boyfriend to play. We are big fans of crash and automatically the incredible work you are doing. Thanks!
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Comments
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I created an account on the new page yesterday and now I can't log in
I'm pretty sure I remember the password I put just one day ago
Can we have a verification and restoration password option?
That will be added in the coming week. Sorry about that!
Please never give up.
The new level database is absolutely huge!
Excelente update, ya está más o menos explicado para la habla hispana
Where did you find the animations for crash's model?
reverse engineering
ESI JOGU È PERFEIÇÂU MUINTA PERFEIÇÂU ATE FIKEI ANAUFABETU PRA ESCREVER ESTI COMENTARIU
Absoluty perfect *___+
The truth is, what a great project the kids are doing, I hope they share the project on a cithub so I can help them in the creation of the project, I am available to help them in the project
Please add 32-bit and Windows XP support to the game. The game has a retro theme and Windows XP is the ideal platform for it. Since the game has a retro theme, Windows XP would be the ideal platform for it.
ok i a few months(?) tried out the exclusive (and elusive) mobile version! on my phone! i don't trust apple because they release the same s🗿 every f🎉ing new iFoam they release, which is good because there's no iOS version
right off the bat, the game had mobile controls and the mobile settings tab. this allows you to play the game
- as a youtube short
- upside down
- as a mepipe pants (yt shorts option but upside down)
- downside up
so yeah for some reason the game starts upside down (the bottom of the screen is above the volume n power buttons) and you have to change it every time
i deinstalled it because the text disappeared for some reason so
risotto in piece
Macaroni Cornflake II
2024
cause of death: my phone bad i think
yeah that's his name (macaroni c. the first is in the windows save file btw)
summary 4/10 macaroni cornflake sad (his son die)
I just started playing this and it's great! Honestly though, I feel like you could make it your own original game. I do understand that it'd be hard to get all new art and music etc, but I think it would be worth it!
anyways please add superpowers im begiginasfgng you8UEUO
Nice hack game!
Just downloaded it and i gotta say, i absolutely love this. Its amazing and the Crash Creator, this should exist already. What an awesome idea
Great Game Would see it get improved in the future
Awsome :)
you guys are SO close, some things are still missing tho, for example some classic speedrunning tricks like the high jump(slide+jump+spin) that im not sure if is working, sometimes when i do that i hit an invisible cealing? the slide spin would be very cool to have again too (forward dash+release forward quickly and spin) that were present on crash 2, 3 and kind of came back on crash 4, the ice physics need a lot of work, they're really weird right now, and i could use more checkpoints, would be cool to have the relics back, also an option to have the original ps1 songs would be cool, the gems too i love the ps1 gems, the new ones are very good but don't hit as hard, also if i loose the yellow gem its gone forever? other then that the game is almost perfection on the jump, speed and feeling, i love the attention to details for example being able to spin on the metal jump boxes to stop jumping, the hang time from slide that feels a little buffed like a better version of crash 4 slide, the fact that now you can slide on top of tnt that also is something that was really cool from crash 4 and very welcome here. its so fucking cool to finally have a game that controls this close to how crash should control, this is better then n sane trillogy and better then crash 4, the crash maker is also really fun, i hope someday creating 3d stages can be possible, keep doing a fantastic job guys.
Bro, i love this!!!!!!!!!!
I'm a life long crash bandicoot player, and the retro are my all time favorite. This is amazing thank you.
(Also someone should tell Caddicarus on YouTube about this, he loves crash)
that would be so funny, i can just imagine him going like:
"cash banooca: bat in slime"
"(gameplay shows how to get the flashback tape of level 3) HOW DO YOU GET THIS FUCKING FLASHBA- (crash gets tape) WHAAAAAAAAAAAAA-"
"hang em back's red gem is really cool!"
"(cad enters his save file's name) my name is plump"
"why can't i fucking slide spi-"
or some shit like that idfk
V-sync ??
screenshots!!!
1.
find the bandicoot in this photo.
2.
the crash judgement.
the rest are memes i got out of my a-
by the way the font looks really blocky because i used aseprite to insert the fonts
one of those memes with the opposite facial expression of his current feeling
i also took a screenshot using the absolute WORST possible settings (apart from the subractive fade, which if put at maximum would've made this image completely black)
i love rash danicunt: batshit prime
Just now got a chance to sit down and play this and as a lifelong Crash fan I am absolutely hooked after just 2 levels...amazing attention to detail and so much PS1 nostalgia and yet fresh new levels. I look forward to playing the rest of it and anything in future updates!
this game is f🐬ing good, some of the best s✨ i've ever seen.
this game's level names have f⭐ing puns in them. like most other crash games. best f🚀ing detail ever.
also custom themes. incredible.
colored gems. incroible.
also you can change your controls to use the mouse. you know what that means! FISH- i mapped spin to l-click and crouching to r-click, and trust me when i say it is immaculate to use this control scheme. it is poifect
summary: play it instantly, you orange 🤬🚨🚗💢💥🐬-
*WARNING*
I've found this page about this game (?) sold at the price of 3$.
Judging by the description and the name and size of its files, it's clear that it's just Crash: Back in Time, except they're charging money for a stolen product (that is normally free, on top of that).
Link to the page:
https://seblesecond.itch.io/cbrewind
Thank you for making us aware of this. I’ve filed a report on it.
You're welcome! I did too.
(NW: Deleted the old review, too long and outdated)
Version played: 0.94c
OVERVIEW
Easily the best 3D Crash Bandicoot fangame there is, at the moment.
It's not perfect, it needs some bug fixing and polishing here and there (animations, graphics, hitboxes, physics, etc.).
The game is a pretty faithful recreation of the original Crash 2/3 PS1 engine, with some tweaks here and there to adapt it to modern standards (specifically the controls and the jump physics, which resemble more the ones of Crash 4: IAT).
The new "hit and run" Uka Uka time challenges are also cool and fun to play (even though I think Uka Uka slows you down a bit too much, the added distance you can reach thanks to him is way too short imo).
This is what I like to see in fangames. Simple yet working ideas that don't overdo anything.
The implementation of a level editor is also very appreciated (although I wish we could also make 3D levels and not just 2D ones), and helps the game remain fresh and relevant.
The level editor itself also looks and works great, although its UI could be redesigned a bit, the sidebars are a bit too limited and having to scroll every few seconds to find the desired asset is a bit tedious and time wasting (such a simple and limited design would work more on a portable device's screen rather a TV/monitor, imo).
BUG REPORT
1) During the "anti piracy" copyright screen, I can already select the options from the title screen.
This means I could press the X button in an attempt to skip it, but I end up accidentally selecting "New Game" and possibly overwriting my existing save and losing my progress (auto-save is enabled by default).
2) I don't know if this got fixed already, but some time ago (in version 0.92, if I'm not mistaken), I was making an hard level in the level creator.
I have the habit of saving MANY times while making a project, but doing so here resulted in me getting an error message on screen at some point, with my level's data becoming corrupted, forcing me to delete it.
FINAL VERDICT
Best 3D Crash fangame there is, and one of the absolute best in general.
If you keep updating and polishing this game, it might actually become an important staple of the Crash community and a meeting place for everyone who loves the PS1 Crash games.
POR FAVOOOOR HAGAN UNA VERSION PARA PC DE 32 BITS POR QUE NECESITO JUGAR A ESTE JUEGAZO. POR FAVOR
Can you make a version for mac computers? please
Hopefully they make this game for iOS someday
el fangame esta bien aunque aparte de los desafios de uka uka tambien podria aver contralelog en cada nivel para conseguir una reliquia de zafiro , oro o platino y que existan las rutas de gema ( the fangame is good althoulgh apart from the challenges of uka uka you could also see contralelog each level to get a sapphire , gold or platinum relic and that there are gem routes
No funciona la versión de móvil :(
wonder if got controller support i hope so it great man
yes it sure does. Controller is the best way to play, keyboard is there just incase!
yes baby it crash time oh yeah
I made a few screenshots :D
A few things I've noticed while playing:
- Triple mask form doesn't destroy boxes above Crash, most levels it's fine but in Snow Way Back there's a couple of 5 bounce boxes that cannot be body slammed if the bottom box is destroyed
- last TNT was blown up when leaving Hang 'Em Back's bonus, with the box counter showing 24/25. Still got the gem, just a UI bug.
Otherwise love this fangame, really does play like a proper Crash game <3
Let's GO!
Coco is playable, and level edits, 2 best parts together!!
Would be nice if customizable skins in future updates, especially biker outfits in ps1 fashion like :
Model DL, Image SRC (Pixiv)
Tak jak jest w crash 4
Dodaj jeszcze skrzynki czasowę z wykrzyknikami na, telefonie
This felt so GREAT to play! the controls and visuals! I really cannot wait for this to be complete! Here to support it!