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Question: There will be a port for android? 

Please make port to Nintendo Switch

The most exciting thing for OG Crash fans since the N.Sane Trilogy. I simply cannot wait to see this project develop further <3

Does anyone know, in the Crash Creator, how to turn a crate into an Outline Crate, or just editing objects in general?

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Really love the update! What would make it even better is about the custom levels for Warp 3 Room, if they may had custom images on the spheres. I know it must be difficult, but I would hope there is somehow a way to make the engine capture a certain part of the custom level and apply the image as a texture for the preview sphere! Overall, keep it up Gembit!

this is the most game of all time

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the thing i hate is THIS GAME IS FOR 64 BIT PLS CAN YOU JUST MAKE 32 BIT thx

Amazing fan game overall, especially with the Crash Creator! People have already been making tons of cool levels with it.

That being said, I do want to report one Crash Creator bug I've noticed in v0.92c. If you activate a nitro switch crate, it will blow up every nitro even if some of the nitros are set as outline crates and need to be activated first. If you then activate the nitro with a normal switch crate after hitting the nitro switch crate, the nitros that were outline crates then become persistent.

Also, there is one single change that I'd like to request which would make things like creating calculators in Crash Creator possible. Allow the explosions of nitros and TNTs to activate switch crates like they do in the mainline series. This would just allow so much cool stuff to be made and allow people to also make more elaborate switch crate puzzles.

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I found some bugs, but overall, 10/10 fan game. Really does feel like I'm playing a spiritual successor to crash bandicoot 2, and having super Mario maker like level editor is really fun.

Bonus rounds need some fixing on the return pad.

Really love this project! The physics feel nice and faithful.

I love these visuals.

You know what could be a fun challenge - for either you making the game or people making levels - recreating some levels from the GBA Crash Bandicoot games in full 3D! :D

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Hola el juego ta bueno y me gustaria que implementaran algunos enemigos del twinsanity algunas puertas que se activan con la caja activadora.etc 

Very cool stuff, is there some place where the community can exchange self-made levels?

how many updates will you do

Hola podrías optimizar más el juego para pc de bajos recursos como las pc del gobierno? El juego va bien en el selector de niveles pero cuando pasas a jugar un nivel del editor los fps bajan a 15

bro usa opera gx te hace que el juego balla mas rapido

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When are we expecting a Mac port?

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Share your levels with the rest of us!

very cool fangame, only issue is that controls aren't customizable lol

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oh lmao, i didn't even try to pause earlier

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Very happy with the update. Would love to see vertical levels in the future so we can make stuff like Slippery Climb

Is there a way to fix screen tearing? You know those annoying lines that cut the image while it is updating on screen. Anyone has any idea of what the settings actually do? Great game anyway

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I loved the game but I wish there was a macbook port, I hope there will be one in the future.
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Me too! the game is in Unity, so it's just another compilation target I guess? So it might be technically feasible, but that depends on if the developers have time for that...

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Version notes?

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Oh wow. New version. Here’s a server Reddit uses to share.

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Smashing job! I almost cried from happiness when played this, amazing!

Could you make build in Unity for macOS as well? I'm just wondering how well it could run on M1 silicon. Or maybe there is a project available to import?

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Do you plan on adding a coop mode at some point?

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Would it be possible to allow us to use our own custom music?

Wow this is so cool. I played it and had a load of fun. Its buggy though and wumpa fruit and lives from bonus levels don't carry into game. I liked the Uka Uka trials and the buzz he gives to Crash. Please improve it.

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I wanted to try it but for some reason, when I go in a level the game closes.

The main menu and the levels section runs perfectly

Me too.

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Great work!


Level editor could have some improvements and the physics aren't totally accurate to the original games, but you're going in the right path.


I'd like to suggest making the music files public so people can put in the game whatever track they like the most without much problem, but that's just a minor detail. It's up to you, although it'd be nice.


I'm looking forward more updates.

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You have achieved something great

You have an audience that is very interested in this, please improve the engine and physics to make it less buggy.

You could also investigate how to make the songs loop because I feel you are using mp3 files instead of wav files so that the silent time between loops disappears.

Maybe you could make it so that the creator levels can have the camera on the back?

Although now that I think about it it would be very uncomfortable in certain levels, but it would be great to have a 3D level creator and not 2D

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When’s the updates coming?

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Here is a video from a youtuber who made a special challange for this fangame, the challange is "wold it be possible to beat this 5 leves without collecting a single wompa (fruit).


The video is very funny and several plotwist are on the road. Hope all of you enjoy the video.

is there any way to customize controls? I have a PS1 Classic USB controller connected and this isn't responding to my imputs.

Hi, I really like the game, but i have a small issue. How do I move the camera in the level editor? I'm on laptop and I use the touchpad.

wooooow

Wow this is amazing! The 5 standard levels are great, nice challenges and really cool level editor.

I loved the game and the level creator! But I had some overheating and performance issues with my laptop, I believe the game could be optimized.

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