Too bad I can't play these very well, it looks like a lot of fun. One of these days, I need to find a video where someone plays through it (preferably 100%) so I can enjoy the 95% of the game I'll never see.
For reference, I don't have the reflexes for this type of game. Strip the enemies and I might be able to fumble through enough to see most of it.
The best fangame ever. I know this is still being developped but it's literally the game I wanted with Crash 2 and 3 style. Also nice touch adding some Crash 4 content, and new content that follows both games. It's kinda like a sequel lol, keep it up! :D
Dear Creator, I love this game however I was so upset once I loaded back into my game and noticed that I could not load my game to continue where I had left off
Tremendo juego, ojalá hubiese existido por lo menos hace 10 años porque hacia mucha falta, pero nunca es tarde para hacer las cosas.
La jugabilidad es fiel al original, los niveles son disfrutables, combinan muchas mecánicas de los Crash Bandicoot clásicos con el nuevo Crash Bandicoot 4 haciéndolo mucho mas disfrutable.
En cuanto al modo maker, muy bien hecho, es cómodo y fácil de usar, aunque le faltan cosas como por ejemplo: nombrar las opciones, añadir opciones para hacer personalizable el fondo y la música, tener la opción de hacer el juego mas 3D, porque solo tiene modo 2D al estilo bonus y agregar una opción para embellecer los escenarios, para darle mas vida a los niveles personalizados pues, pero de resto 10/10. Sigan así.
GREAT GAME! I wish it had existed at least 10 years ago because it was sorely needed, but it's never too late to do things.
The gameplay is faithful to the original, the levels are enjoyable, it combines many mechanics from the classic Crash Bandicoot with the new Crash Bandicoot 4 making it much more enjoyable.
As for the maker mode, very well done, it is comfortable and easy to use, although it lacks things such as: naming the options, adding options to make the background and music customizable, having the option to make the game more 3D, because it only has a 2D mode in the bonus style and add an option to beautify the levels, to give more life to the custom levels, but for the rest 10/10. Keep in that way.
Really love the update! What would make it even better is about the custom levels for Warp 3 Room, if they may had custom images on the spheres. I know it must be difficult, but I would hope there is somehow a way to make the engine capture a certain part of the custom level and apply the image as a texture for the preview sphere! Overall, keep it up Gembit!
Amazing fan game overall, especially with the Crash Creator! People have already been making tons of cool levels with it.
That being said, I do want to report one Crash Creator bug I've noticed in v0.92c. If you activate a nitro switch crate, it will blow up every nitro even if some of the nitros are set as outline crates and need to be activated first. If you then activate the nitro with a normal switch crate after hitting the nitro switch crate, the nitros that were outline crates then become persistent.
Also, there is one single change that I'd like to request which would make things like creating calculators in Crash Creator possible. Allow the explosions of nitros and TNTs to activate switch crates like they do in the mainline series. This would just allow so much cool stuff to be made and allow people to also make more elaborate switch crate puzzles.
I found some bugs, but overall, 10/10 fan game. Really does feel like I'm playing a spiritual successor to crash bandicoot 2, and having super Mario maker like level editor is really fun.
Really love this project! The physics feel nice and faithful.
I love these visuals.
You know what could be a fun challenge - for either you making the game or people making levels - recreating some levels from the GBA Crash Bandicoot games in full 3D! :D
Hola podrías optimizar más el juego para pc de bajos recursos como las pc del gobierno? El juego va bien en el selector de niveles pero cuando pasas a jugar un nivel del editor los fps bajan a 15
Is there a way to fix screen tearing? You know those annoying lines that cut the image while it is updating on screen. Anyone has any idea of what the settings actually do? Great game anyway
Me too! the game is in Unity, so it's just another compilation target I guess? So it might be technically feasible, but that depends on if the developers have time for that...
Smashing job! I almost cried from happiness when played this, amazing!
Could you make build in Unity for macOS as well? I'm just wondering how well it could run on M1 silicon. Or maybe there is a project available to import?
Wow this is so cool. I played it and had a load of fun. Its buggy though and wumpa fruit and lives from bonus levels don't carry into game. I liked the Uka Uka trials and the buzz he gives to Crash. Please improve it.
Level editor could have some improvements and the physics aren't totally accurate to the original games, but you're going in the right path.
I'd like to suggest making the music files public so people can put in the game whatever track they like the most without much problem, but that's just a minor detail. It's up to you, although it'd be nice.
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Too bad I can't play these very well, it looks like a lot of fun. One of these days, I need to find a video where someone plays through it (preferably 100%) so I can enjoy the 95% of the game I'll never see.
For reference, I don't have the reflexes for this type of game. Strip the enemies and I might be able to fumble through enough to see most of it.
Sorry about the audio, I forgot to change it back :D
Overall the best Crash Bandicoot fangame
The best fangame ever. I know this is still being developped but it's literally the game I wanted with Crash 2 and 3 style. Also nice touch adding some Crash 4 content, and new content that follows both games. It's kinda like a sequel lol, keep it up! :D
Is their a way to follow or subscribe to games on Itch because I don't want to miss any updates to this
You can go on the discord of the game :D
This is absolutely fantastic! If you ask me, this is the REAL crash 4. I can't wait to see this project become a full game! Keep up the great work!!
Dear Creator, I love this game however I was so upset once I loaded back into my game and noticed that I could not load my game to continue where I had left off
Tremendo juego, ojalá hubiese existido por lo menos hace 10 años porque hacia mucha falta, pero nunca es tarde para hacer las cosas.
La jugabilidad es fiel al original, los niveles son disfrutables, combinan muchas mecánicas de los Crash Bandicoot clásicos con el nuevo Crash Bandicoot 4 haciéndolo mucho mas disfrutable.
En cuanto al modo maker, muy bien hecho, es cómodo y fácil de usar, aunque le faltan cosas como por ejemplo: nombrar las opciones, añadir opciones para hacer personalizable el fondo y la música, tener la opción de hacer el juego mas 3D, porque solo tiene modo 2D al estilo bonus y agregar una opción para embellecer los escenarios, para darle mas vida a los niveles personalizados pues, pero de resto 10/10. Sigan así.
GREAT GAME! I wish it had existed at least 10 years ago because it was sorely needed, but it's never too late to do things.
The gameplay is faithful to the original, the levels are enjoyable, it combines many mechanics from the classic Crash Bandicoot with the new Crash Bandicoot 4 making it much more enjoyable.
As for the maker mode, very well done, it is comfortable and easy to use, although it lacks things such as: naming the options, adding options to make the background and music customizable, having the option to make the game more 3D, because it only has a 2D mode in the bonus style and add an option to beautify the levels, to give more life to the custom levels, but for the rest 10/10. Keep in that way.
Espero que aya un puerto para android
I don't know if it's my computer or what, but it crashes (no pun intended) when I try to test a stage in the Crash Creator.
Question: There will be a port for android?
Please make port to Nintendo Switch
The most exciting thing for OG Crash fans since the N.Sane Trilogy. I simply cannot wait to see this project develop further <3
Does anyone know, in the Crash Creator, how to turn a crate into an Outline Crate, or just editing objects in general?
Really love the update! What would make it even better is about the custom levels for Warp 3 Room, if they may had custom images on the spheres. I know it must be difficult, but I would hope there is somehow a way to make the engine capture a certain part of the custom level and apply the image as a texture for the preview sphere! Overall, keep it up Gembit!
this is the most game of all time
the thing i hate is THIS GAME IS FOR 64 BIT PLS CAN YOU JUST MAKE 32 BIT thx
Amazing fan game overall, especially with the Crash Creator! People have already been making tons of cool levels with it.
That being said, I do want to report one Crash Creator bug I've noticed in v0.92c. If you activate a nitro switch crate, it will blow up every nitro even if some of the nitros are set as outline crates and need to be activated first. If you then activate the nitro with a normal switch crate after hitting the nitro switch crate, the nitros that were outline crates then become persistent.
Also, there is one single change that I'd like to request which would make things like creating calculators in Crash Creator possible. Allow the explosions of nitros and TNTs to activate switch crates like they do in the mainline series. This would just allow so much cool stuff to be made and allow people to also make more elaborate switch crate puzzles.
I found some bugs, but overall, 10/10 fan game. Really does feel like I'm playing a spiritual successor to crash bandicoot 2, and having super Mario maker like level editor is really fun.
Bonus rounds need some fixing on the return pad.
Really love this project! The physics feel nice and faithful.
I love these visuals.
You know what could be a fun challenge - for either you making the game or people making levels - recreating some levels from the GBA Crash Bandicoot games in full 3D! :D
Hola el juego ta bueno y me gustaria que implementaran algunos enemigos del twinsanity algunas puertas que se activan con la caja activadora.etc
Very cool stuff, is there some place where the community can exchange self-made levels?
how many updates will you do
Hola podrías optimizar más el juego para pc de bajos recursos como las pc del gobierno? El juego va bien en el selector de niveles pero cuando pasas a jugar un nivel del editor los fps bajan a 15
bro usa opera gx te hace que el juego balla mas rapido
When are we expecting a Mac port?
Share your levels with the rest of us!
very cool fangame, only issue is that controls aren't customizable lol
oh lmao, i didn't even try to pause earlier
Very happy with the update. Would love to see vertical levels in the future so we can make stuff like Slippery Climb
Is there a way to fix screen tearing? You know those annoying lines that cut the image while it is updating on screen. Anyone has any idea of what the settings actually do? Great game anyway
Me too! the game is in Unity, so it's just another compilation target I guess? So it might be technically feasible, but that depends on if the developers have time for that...
Version notes?
Oh wow. New version. Here’s a server Reddit uses to share.
Smashing job! I almost cried from happiness when played this, amazing!
Could you make build in Unity for macOS as well? I'm just wondering how well it could run on M1 silicon. Or maybe there is a project available to import?
Do you plan on adding a coop mode at some point?
Would it be possible to allow us to use our own custom music?
Wow this is so cool. I played it and had a load of fun. Its buggy though and wumpa fruit and lives from bonus levels don't carry into game. I liked the Uka Uka trials and the buzz he gives to Crash. Please improve it.
I wanted to try it but for some reason, when I go in a level the game closes.
The main menu and the levels section runs perfectly
Me too.
Great work!
Level editor could have some improvements and the physics aren't totally accurate to the original games, but you're going in the right path.
I'd like to suggest making the music files public so people can put in the game whatever track they like the most without much problem, but that's just a minor detail. It's up to you, although it'd be nice.
I'm looking forward more updates.