I've found this page about this game (?) sold at the price of 3$.
Judging by the description and the name and size of its files, it's clear that it's just Crash: Back in Time, except they're charging money for a stolen product (that is normally free, on top of that).
(NW: Deleted the old review, too long and outdated) Version played: 0.94c
OVERVIEW
Easily the best 3D Crash Bandicoot fangame there is, at the moment. It's not perfect, it needs some bug fixing and polishing here and there (animations, graphics, hitboxes, physics, etc.).
The game is a pretty faithful recreation of the original Crash 2/3 PS1 engine, with some tweaks here and there to adapt it to modern standards (specifically the controls and the jump physics, which resemble more the ones of Crash 4: IAT).
The new "hit and run" Uka Uka time challenges are also cool and fun to play (even though I think Uka Uka slows you down a bit too much, the added distance you can reach thanks to him is way too short imo). This is what I like to see in fangames. Simple yet working ideas that don't overdo anything.
The implementation of a level editor is also very appreciated (although I wish we could also make 3D levels and not just 2D ones), and helps the game remain fresh and relevant.
The level editor itself also looks and works great, although its UI could be redesigned a bit, the sidebars are a bit too limited and having to scroll every few seconds to find the desired asset is a bit tedious and time wasting (such a simple and limited design would work more on a portable device's screen rather a TV/monitor, imo).
BUG REPORT
1) During the "anti piracy" copyright screen, I can already select the options from the title screen. This means I could press the X button in an attempt to skip it, but I end up accidentally selecting "New Game" and possibly overwriting my existing save and losing my progress (auto-save is enabled by default).
2) I don't know if this got fixed already, but some time ago (in version 0.92, if I'm not mistaken), I was making an hard level in the level creator. I have the habit of saving MANY times while making a project, but doing so here resulted in me getting an error message on screen at some point, with my level's data becoming corrupted, forcing me to delete it.
FINAL VERDICT Best 3D Crash fangame there is, and one of the absolute best in general. If you keep updating and polishing this game, it might actually become an important staple of the Crash community and a meeting place for everyone who loves the PS1 Crash games.
el fangame esta bien aunque aparte de los desafios de uka uka tambien podria aver contralelog en cada nivel para conseguir una reliquia de zafiro , oro o platino y que existan las rutas de gema ( the fangame is good althoulgh apart from the challenges of uka uka you could also see contralelog each level to get a sapphire , gold or platinum relic and that there are gem routes
A few things I've noticed while playing: - Triple mask form doesn't destroy boxes above Crash, most levels it's fine but in Snow Way Back there's a couple of 5 bounce boxes that cannot be body slammed if the bottom box is destroyed
- last TNT was blown up when leaving Hang 'Em Back's bonus, with the box counter showing 24/25. Still got the gem, just a UI bug.
Otherwise love this fangame, really does play like a proper Crash game <3
This is definitely the best Crash fan game ever made. Thank you very much for the excellent work. I'm hoping for more updates to come out, full of new features for level creation. I'm having a lot of fun creating levels for my boyfriend to play. We are big fans of crash and automatically the incredible work you are doing. Thanks!
Bro this is fire 🔥 bro keep up the good work on the project I played this on my pc a while ago now that its on mobile ima have more fun with this one because my laptop is pretty garbage and my phone isn't keep it up bro
Go in the graphics settings and disable post processing and V-Sync,my phone that is not that great managed to get much higher fps like that and the game looks great still.
No,nothing is truly required.I personally had much better performances with those settings off but I don't know why for you it does not make a difference,maybe not enough power from the device
My Personal Opinion For This Fangame Is That I Love How It Actually Feels Like It's Emulated On A Computer & That You've Recycled Every Single Animation From Crash 2/3 & Imported Them In Unity (At Least That's What I Believe You Made This On). This Game Also Gives Me A Filling That It Tries To Recreate The Music In A More Algorithmic Way That Makes It Sound So Much Better. But What I Will Say Is That, Even Tho It's Still Work In Progress *Maybe & It's Fine To Release It To The Pubblic For Now, But I Would Reccomend Adding Bosses To It & Every Power-Up From Crash Warped (Or Even An Additional One If You Want), Just Like What "Woodmane Trash Pile" Said. All Tho, It Would Be Nice If You Could Add Several Other Crash Animations, For Example The Death Animations, Which Are Very Limited With Only The Angle Ones & The Squished In Shoes One (All Tho It Is One Of My Favourite One Out Of All Of Them), And So I Would Like Adding The Drowning Animation To The "Stream Lining" Level & The One When He Gets Crushed From The Ball To The "Tomb Cruise" One. & I Would Also Like If You Could Also Add Water Stages & Flighting Sequences, Like 2 & Warped Used To Do. Maybe You'll Add Some More Animations & More To The Game When It's 100% Done To Release, All Tho I'm Not A Critic, So I'm Completely Fine With Your Work. Infact, It's One Of THE BEST Crash Bandicoot Games I've Ever Seen Since Yesterday. So If You Read This, Just Know That I Love Ya' Work!! Just, Chef's Kiss.
This fan game is fantastic, it’s so good to use the mechanics/features that it has to offer. If your a Crash Bandicoot lover like me, then you should definitely check it out 10/10. Check my latest vid of my custom lvl, to show you not just of how much I love this fangame, but to also show you some gameplay of the my custom lvl using the ‘Crash Creator’ function. 😁🤩🥳
I forgot to post my video lol. Explicación en español de lo que abarca la actualización 0.94c (era de "b" pero en general eran arreglos menores posteriores), hispanohablantes que quisieran saber la traducción aproximada, están bienvenidos!
make a 3d editor and actual level creation (not trials, adventures, etc.) just a suggestion list, you can either add this or not, i don't care, but i'd prefer it.
Too bad I can't play these very well, it looks like a lot of fun. One of these days, I need to find a video where someone plays through it (preferably 100%) so I can enjoy the 95% of the game I'll never see.
For reference, I don't have the reflexes for this type of game. Strip the enemies and I might be able to fumble through enough to see most of it.
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*WARNING*
I've found this page about this game (?) sold at the price of 3$.
Judging by the description and the name and size of its files, it's clear that it's just Crash: Back in Time, except they're charging money for a stolen product (that is normally free, on top of that).
Link to the page:
https://seblesecond.itch.io/cbrewind
Thank you for making us aware of this. I’ve filed a report on it.
You're welcome! I did too.
(NW: Deleted the old review, too long and outdated)
Version played: 0.94c
OVERVIEW
Easily the best 3D Crash Bandicoot fangame there is, at the moment.
It's not perfect, it needs some bug fixing and polishing here and there (animations, graphics, hitboxes, physics, etc.).
The game is a pretty faithful recreation of the original Crash 2/3 PS1 engine, with some tweaks here and there to adapt it to modern standards (specifically the controls and the jump physics, which resemble more the ones of Crash 4: IAT).
The new "hit and run" Uka Uka time challenges are also cool and fun to play (even though I think Uka Uka slows you down a bit too much, the added distance you can reach thanks to him is way too short imo).
This is what I like to see in fangames. Simple yet working ideas that don't overdo anything.
The implementation of a level editor is also very appreciated (although I wish we could also make 3D levels and not just 2D ones), and helps the game remain fresh and relevant.
The level editor itself also looks and works great, although its UI could be redesigned a bit, the sidebars are a bit too limited and having to scroll every few seconds to find the desired asset is a bit tedious and time wasting (such a simple and limited design would work more on a portable device's screen rather a TV/monitor, imo).
BUG REPORT
1) During the "anti piracy" copyright screen, I can already select the options from the title screen.
This means I could press the X button in an attempt to skip it, but I end up accidentally selecting "New Game" and possibly overwriting my existing save and losing my progress (auto-save is enabled by default).
2) I don't know if this got fixed already, but some time ago (in version 0.92, if I'm not mistaken), I was making an hard level in the level creator.
I have the habit of saving MANY times while making a project, but doing so here resulted in me getting an error message on screen at some point, with my level's data becoming corrupted, forcing me to delete it.
FINAL VERDICT
Best 3D Crash fangame there is, and one of the absolute best in general.
If you keep updating and polishing this game, it might actually become an important staple of the Crash community and a meeting place for everyone who loves the PS1 Crash games.
POR FAVOOOOR HAGAN UNA VERSION PARA PC DE 32 BITS POR QUE NECESITO JUGAR A ESTE JUEGAZO. POR FAVOR
Can you make a version for mac computers? please
Hopefully they make this game for iOS someday
el fangame esta bien aunque aparte de los desafios de uka uka tambien podria aver contralelog en cada nivel para conseguir una reliquia de zafiro , oro o platino y que existan las rutas de gema ( the fangame is good althoulgh apart from the challenges of uka uka you could also see contralelog each level to get a sapphire , gold or platinum relic and that there are gem routes
No funciona la versión de móvil :(
wonder if got controller support i hope so it great man
yes it sure does. Controller is the best way to play, keyboard is there just incase!
yes baby it crash time oh yeah
I made a few screenshots :D
A few things I've noticed while playing:
- Triple mask form doesn't destroy boxes above Crash, most levels it's fine but in Snow Way Back there's a couple of 5 bounce boxes that cannot be body slammed if the bottom box is destroyed
- last TNT was blown up when leaving Hang 'Em Back's bonus, with the box counter showing 24/25. Still got the gem, just a UI bug.
Otherwise love this fangame, really does play like a proper Crash game <3
Let's GO!
Coco is playable, and level edits, 2 best parts together!!
Would be nice if customizable skins in future updates, especially biker outfits in ps1 fashion like :
Model DL, Image SRC (Pixiv)
Tak jak jest w crash 4
Dodaj jeszcze skrzynki czasowę z wykrzyknikami na, telefonie
This felt so GREAT to play! the controls and visuals! I really cannot wait for this to be complete! Here to support it!
Good Game
Bro this is fire 🔥 bro keep up the good work on the project I played this on my pc a while ago now that its on mobile ima have more fun with this one because my laptop is pretty garbage and my phone isn't keep it up bro
I alreay have the PC version but I wanted to try on mobile and I have to say that it needs some FPS, and no, my phone isn't THAT old.
Go in the graphics settings and disable post processing and V-Sync,my phone that is not that great managed to get much higher fps like that and the game looks great still.
I actually disabled everything. Was it a mistake? I have to leave some things enabled?
No,nothing is truly required.I personally had much better performances with those settings off but I don't know why for you it does not make a difference,maybe not enough power from the device
Is this a open-source project?
I'd love to see the code. :)
This is so cool! Well done on recreating a pretty accurate crash experience!
My Personal Opinion For This Fangame Is That I Love How It Actually Feels Like It's Emulated On A Computer & That You've Recycled Every Single Animation From Crash 2/3 & Imported Them In Unity (At Least That's What I Believe You Made This On). This Game Also Gives Me A Filling That It Tries To Recreate The Music In A More Algorithmic Way That Makes It Sound So Much Better. But What I Will Say Is That, Even Tho It's Still Work In Progress *Maybe & It's Fine To Release It To The Pubblic For Now, But I Would Reccomend Adding Bosses To It & Every Power-Up From Crash Warped (Or Even An Additional One If You Want), Just Like What "Woodmane Trash Pile" Said. All Tho, It Would Be Nice If You Could Add Several Other Crash Animations, For Example The Death Animations, Which Are Very Limited With Only The Angle Ones & The Squished In Shoes One (All Tho It Is One Of My Favourite One Out Of All Of Them), And So I Would Like Adding The Drowning Animation To The "Stream Lining" Level & The One When He Gets Crushed From The Ball To The "Tomb Cruise" One. & I Would Also Like If You Could Also Add Water Stages & Flighting Sequences, Like 2 & Warped Used To Do. Maybe You'll Add Some More Animations & More To The Game When It's 100% Done To Release, All Tho I'm Not A Critic, So I'm Completely Fine With Your Work. Infact, It's One Of THE BEST Crash Bandicoot Games I've Ever Seen Since Yesterday. So If You Read This, Just Know That I Love Ya' Work!! Just, Chef's Kiss.
Hey would you be able to do a Linux version of this game as well, it would be really amazing 🥰
silly little question but, is the final version gonna contain any bosses or like upgrades like crash warped?
Please do a android version of this game as well 🥰 I would love to play it
Consider it done. Have fun!
is it possible to download older versions of this game?
Not right now, but in future, I will make it possible to download old versions of the game again.
You had the chance to call this "Back N Time".
WOW!
I forgot to post my video lol.
Explicación en español de lo que abarca la actualización 0.94c (era de "b" pero en general eran arreglos menores posteriores), hispanohablantes que quisieran saber la traducción aproximada, están bienvenidos!
Congratulations on the work, it really turned out very similar both visually and in terms of gameplay, I really enjoyed the experience
Hi, I’m not sure if I’m missing something, but the exe doesn’t open on win 11.
Any help please how to start and install it?
TIA
here im using win 11 too and works well and normally...
One of the best fangames of Crash Bandicoot! I love it! Keep up the good work! 😁😁😁
I love this game. And plan on playing more.
Thank you for the good time!
make a 3d editor and actual level creation (not trials, adventures, etc.) just a suggestion list, you can either add this or not, i don't care, but i'd prefer it.
You can further optimize the game on some older computers, the game still works pretty badly and it would be a good idea for the game to go better.
Yeah... the game needs some more Graphics options and better optimization.
Maybe I'm just stupid, but is there a way to save?
Nevermind, it's autosaving now...didn't seem to be working initially, but it is now, so whatever lol
Too bad I can't play these very well, it looks like a lot of fun. One of these days, I need to find a video where someone plays through it (preferably 100%) so I can enjoy the 95% of the game I'll never see.
For reference, I don't have the reflexes for this type of game. Strip the enemies and I might be able to fumble through enough to see most of it.